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| Name | Reviews | Release Date | Genres |
| Eternal Swordsmith | 11 | Sept. 30, 2026 | Indie Simulation Strategy |
![]() | A blacksmith shop sim where every sale changes a life. Forge magic swords as an undying elf, read each customer's ambition and ethics, and choose who gets the blade, then watch it make them a hero or a tyrant. When they die, the sword returns to your anvil to be reforged into the next. | ||
| Abyssal Breeder's Journal | 0 | Aug. 27, 2026 | RPG Simulation Strategy |
![]() | A dark, text-and-pixel monster-breeding sim. Hatch abominations, train them with a TRPG card hand, and send them off to the surface for good. Stats and Traits inherit down two separate bloodlines, so every generation is a deliberate choice, not a reroll. | ||
| Devour & Evolve | None | Q4 2026 | Indie RPG Simulation Strategy |
![]() | You are born at the bottom of the food chain, in a first-person maze that grows more dangerous the deeper it runs. Weaken your prey, then choose: devour it, or bind it and carry it home. What you carry home lives in your nest, pairs, and lays — and the egg it lays is the body you wake up in next. | ||
| NO KING IN HELL | None | Q1 2027 | Indie RPG Strategy |
![]() | Awaken as the late Demon King's children, a brother and sister with no realm of their own. Explore an HD-2D demon world, recruit monsters, and reclaim a home. Seize weakened enemies mid-battle, raise them through classes, evolution and fusion, and lead squads in a turn-based strategy RPG. | ||
| SEC//SIM — Security Engineer Simulation | None | Q4 2026 | Indie RPG Simulation Strategy |
![]() | Stand the 1 a.m. watch as a SOC defensive AI. The intruder is already inside; you see only its traces. Tell attack from routine, pull threads across hosts and keys, win a human sign-off, excise it in one strike. Real ATT&CK techniques, detections you write, twenty-plus nights, more than one ending. | ||
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