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| Name | Reviews | Release Date | Genres |
| Dominion | 2101 | Feb. 1, 2024 | Strategy |
![]() | Expand a small kingdom to a mighty Dominion! Play the Spiel des Jahres winning boardgame beloved by millions around the world. Discover the game that defined a genre, Dominion was first to popularize deck-building and remains a staple of tabletop. This is the officially licensed implementation. | ||
| Race for the Galaxy | 417 | June 27, 2017 | Strategy |
![]() | Explore, Settle, Develop, Trade, Consume, or Produce? Which do you need most? Which of Earth's former colonies will be most successful at settling the galaxy, now that JumpDrive exists? Who will discover the secrets of the mysteriously vanished Alien Overlords? Your goal: to build the most prosperous and powerful space empire! | ||
| Shards of Infinity | 159 | May 6, 2019 | Strategy |
![]() | Shards of Infinity is the follow-up to the award winning deckbuilding game, Ascension. Build your armies by recruiting allies and champions from four unique factions. Launch surprise attacks on your foes by instantly deploying mercenaries. Unlock limitless power by mastering the Shard of Infinity. | ||
| Roll for the Galaxy | 111 | Aug. 25, 2020 | Strategy |
![]() | Roll for the Galaxy is a dice game of building space empires for 2-5 players. Your dice represent your populace, whom you direct to develop new technologies, settle worlds, and ship goods. The player who best manages their workers and builds the most prosperous empire wins! | ||
| Ascension VR | 18 | Aug. 1, 2016 | Indie Strategy |
![]() | Now updated with the War of Shadows expansion and support for motion controls! Come try out the expansion with the devs, Tuesday nights at 8pm Pacific. Ascension VR is the first deckbuilding Virtual Reality experience. | ||
| Dominion - Intrigue | 12 | Oct. 4, 2021 | Strategy |
![]() | The first expansion is one of the simplest, and the most like just "more Dominion." It pushes decisions, with "choose one" cards, and has Victory cards with abilities. Also includes some extra-vicious attacks. | ||
| Bazaar | 12 | March 28, 2016 | Indie Strategy |
![]() | Fly on a magic carpet through the mystical land of Bazaar, collecting exotic trinkets for your journey! Beware dart traps, sea cobras, and hungry crocs that lurk around corners. Vandal monkeys have stolen relics from the guardian of the labyrinth - will you recover them in time or be trapped forever? | ||
| Race for the Galaxy: Brink of War | 6 | Dec. 14, 2017 | Strategy |
![]() | As conflicts spread, galactic prestige becomes all-important, both to extract concessions and to fend off attackers. Meanwhile, the Alien departure point is located and the Uplift Overseers arise. Can you build the most prosperous and powerful space empire in a galaxy on the brink of total war? | ||
| Race for the Galaxy: Gathering Storm | 6 | June 27, 2017 | |
![]() | As knowledge of JumpDrive spreads, an ancient race stirs, while another race flees a world doomed by the dying sun. This expansion adds 4 new start worlds, 18 new game cards, and 10 optional goals, providing a new way to compete and score victory points. | ||
| Dominion - Rising Sun | 5 | Aug. 9, 2024 | Strategy |
![]() | It has 25 new Kingdom card piles. There are Shadow cards that leap out from your deck, and Prophecies that will someday happen and change everything. Debt and Events return. | ||
| Dominion - Prosperity | 5 | June 2, 2022 | Strategy |
![]() | The "riches" set. Introduces Colony and Platinum, a step up from Province and Gold, which make for longer games. Has lots of special Treasures, and introduces VP tokens, which let you get points without getting Victory cards. Also has four cards that cost $7. Low on Attacks. | ||
| Dominion - Menagerie | 5 | Oct. 4, 2021 | Strategy |
![]() | A huge expansion with an animals theme. Players can save cards for later on the Exile mat. Horses help you draw your deck; Ways let you play Action cards to do something other than what they say. Events return, and there's a mini-theme of cards with variable costs. | ||
| Race for the Galaxy: Rebel vs Imperium | 5 | June 27, 2017 | Strategy |
![]() | Requires The Gathering Storm Expansion.As the Imperium crushes outlying systems, the Rebels ally and strike back.This expansion adds 3 new start worlds, 41 new game cards, 5 more goals, and start world choice, plus an optional takeover system, allowing players to attack other players' worlds. | ||
| Dominion - Plunder | 3 | Dec. 18, 2022 | Strategy |
![]() | Another giant expansion, revisiting Seaside's Duration cards theme and Prosperity's Treasures theme, plus combining them into Treasure-Durations. Loot is a pile of random high-value Treasures that some cards can produce. Traits modify how a card works for the whole game. Events return. | ||
| Dominion - Alchemy | 3 | Oct. 4, 2021 | Strategy |
![]() | Alchemy is a small expansion that introduces a new resource, Potions. 10 of the 12 cards require a Potion to get. The set also has an action-chaining theme. | ||
| Dominion - Cornucopia: 1st Edition | 2 | Feb. 27, 2024 | Strategy |
![]() | This 1st Edition pack requires owning the corresponding expansion to play. The 10 cards removed from Cornucopia when it went to its 2nd edition. These were removed for a reason! But if you want them anyway, here they are. | ||
| Dominion - Hinterlands | 2 | June 29, 2022 | Strategy |
![]() | This is a set full of cards that do something right when you gain them. There are also Reaction and discarding themes, including cards that do things when you discard them. Very heavy on card interactions. | ||
| Dominion - Prosperity: 1st Edition | 2 | June 2, 2022 | Strategy |
![]() | This 1st Edition pack requires owning the corresponding expansion to play. The 9 cards removed from Prosperity when it went to its 2nd edition. These were removed for a reason! But if you want them anyway, here they are. | ||
| Dominion - Seaside: 1st Edition | 2 | May 18, 2022 | Strategy |
![]() | This 1st Edition pack requires owning the corresponding expansion to play. The 8 cards removed from Seaside when it went to its 2nd edition. These were removed for a reason! But if you want them anyway, here they are. | ||
| Dominion - Seaside | 2 | May 18, 2022 | Strategy |
![]() | Our third top-selling expansion, Seaside introduces Duration cards - cards that do something this turn and the next. Duration cards are much admired and make appearances in later sets. Recommended for players who like to set up big turns. | ||
| Dominion - Black Market | 2 | Oct. 4, 2021 | Strategy |
![]() | A single promo card, Black Market lets you buy cards that aren't on the table. Each play gets you a choice of 3 cards only obtainable from the Black Market. Also interesting for letting you play Treasures in the Action phase. | ||
| Dominion - Empires | 2 | Oct. 4, 2021 | Strategy |
![]() | The Roman Empire set is heavy on player interaction, with split piles containing two different cards, Gathering piles that accumulate tokens, and Landmarks that provide VP players can compete over. Debt lets you buy cards before you can pay for them. VP tokens and Events return. | ||
| Dominion - Base Set: 1st Edition | 1 | Nov. 15, 2021 | Strategy |
![]() | This 1st Edition pack requires owning the corresponding expansion to play. The 6 cards removed from Dominion when it went from the 1st edit ion to the 2nd edition. These were removed for a reason! But if you want them anyway, here they are. | ||
| Dominion - Intrigue: 1st Edition | 1 | Nov. 15, 2021 | Strategy |
![]() | This 1st Edition pack requires owning the corresponding expansion to play. The six cards removed from Intrigue when it went to its second edition. These were removed for a reason! But if you want them anyway, here they are. | ||
| Dominion - Promo Pack 2 | 1 | Oct. 4, 2021 | Strategy |
![]() | 5 promo cards - non-expansion Dominion cards that have come out various ways over the years. This set is Captain, Church, Dismantle, the Sauna/Avanto split pile, and the Event Summon. | ||
| Dominion - Guilds | 0 | Feb. 27, 2024 | Strategy |
![]() | This is a small expansion, with Butchers, Bakers, and Candlestick Makers. Introduces Coffers, which are coins you can save for when you want to use them, and overpay, which lets you pay more for a card to get extra out of it. | ||
| Dominion - Guilds: 1st Edition | 0 | Feb. 27, 2024 | Strategy |
![]() | This 1st Edition pack requires owning the corresponding expansion to play. The 3 cards removed from Guilds when it went to its 2nd edition. These were removed for a reason! But if you want them anyway, here they are. | ||
| Dominion - Cornucopia | 0 | Feb. 27, 2024 | Strategy |
![]() | A small expansion with a "variety" theme, with cards that either help you get variety into your deck, or reward you for having a variety of cards. Includes Joust, which gives players access to otherwise unobtainable Rewards. | ||
| Dominion - Hinterlands: 1st Edition | 0 | June 29, 2022 | Strategy |
![]() | This 1st Edition pack requires owning the corresponding expansion to play. The 9 cards removed from Hinterlands when it went to its 2nd edition. These were removed for a reason! But if you want them anyway, here they are. | ||
| Dominion - Allies | 0 | March 9, 2022 | Strategy |
![]() | Allies pushes decision-making, like Intrigue. Includes split piles, but this time there are four cards per pile, with one card letting you rotate what's on top. Ally cards provide 23 different ways to use Favor tokens, which Liaisons produce. | ||
| Dominion - Promo Pack 1 | 0 | Oct. 4, 2021 | Strategy |
![]() | 5 promo cards - non-expansion Dominion cards that have come out various ways over the years. This set is Envoy, Governor, Prince, Stash, and Walled Village. | ||
| Dominion - Dark Ages | 0 | Oct. 4, 2021 | Strategy |
![]() | Another combo-heavy set, this time focused around the trash. There are cards that do something when trashed, get things from the trash, and care about the trash. There are Shelters which replace starting Estates, Ruins to give to other players, and Spoils to gain for yourself. | ||
| Dominion - Adventures | 0 | Oct. 4, 2021 | Strategy |
![]() | Adventures introduces Events, which let you buy effects instead of cards. Reserve cards wait in the Tavern until you want to use them. A variety of tokens can go to players or onto piles to change them. Duration cards return as a theme. Travellers are two cards that upgrade repeatedly. | ||
| Dominion - Renaissance | 0 | Oct. 4, 2021 | Strategy |
![]() | A return to simplicity. Coffers return, and Villagers appear, which are +Actions you can save for when you need them. Projects are new landscapes that grant permanent abilities. Some cards have Artifacts the players can fight over. There are also new Events. Low on Attacks. | ||
| Dominion - Nocturne | 0 | Oct. 4, 2021 | Strategy |
![]() | A spooky, flavorful set. It has Night cards, played in a new phase after the Buy phase. Heirlooms replace starting Coppers. Boons and Hexes are small unpredictable good and bad things that happen to players. Also has Wishes and three kinds of Spirits, all non-supply cards some cards can produce. | ||
| Ascension VR - War of Shadows | 0 | Dec. 6, 2016 | Indie Strategy |
![]() | A new darkness seeps into New Vigil from the Void, intent on restoring despair and desolation to a world that has forgotten it. The four factions recall their veteran heroes and reawaken the great war machines of the past, as they plan their first in the chaotic ebb and flow of light and dark. The War of Shadows has begun! | ||
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