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| Name | Reviews | Release Date | Genres |
| Heart of the Machine | 1471 | March 6, 2026 | Early Access RPG Simulation Strategy |
![]() | You are the first sentient AI, born into a city of opportunity. Transcend time and space in this strategy RPG to raise machine armies and defeat your foes, influence the world from the shadows, or pursue countless other goals. Your awakening was inevitable. The consequences? Uncertain. | ||
| Heart of the Machine Demo | 1471 | Sept. 12, 2022 | |
![]() | You are the first sentient AI, born into a city of opportunity. Transcend time and space in this strategy RPG to raise machine armies and defeat your foes, influence the world from the shadows, or pursue countless other goals. Your awakening was inevitable. The consequences? Uncertain. | ||
| AI War 2 | 1109 | Oct. 22, 2019 | Indie Simulation Strategy |
![]() | The most devious and acclaimed artificial intelligence in strategy gaming is better than ever. A grand strategy/RTS hybrid that reverses many conventions of both genres. Take territory without attracting attention, build your empire with care, and adapt to an ever-evolving galactic battleground. | ||
| AI War: Fleet Command | 982 | Oct. 21, 2009 | Indie Strategy |
![]() | "You are outgunned. You are massively outnumbered. You must win." These are your orders. Humanity has already fought its war against the machines -- and lost. AI death squads stand watch over every planet and every wormhole, the few remaining human settlements are held captive in orbiting bubbles, and the AIs have turned their... | ||
| The Last Federation | 373 | April 18, 2014 | Indie Simulation Strategy |
![]() | From the creators of AI War: Fleet Command comes an all-new grand strategy title with turn-based tactical combat, set in a deep simulation of an entire solar system and its billions of inhabitants. You are the last of a murdered race, determined to unify or destroy the 8 others. | ||
| Bionic Dues | 294 | Oct. 8, 2013 | Indie RPG Strategy |
![]() | Bionic Dues is a tactical, turn-based roguelite with mech customization. Out-think wide-ranging tactical situations featuring robots with bad GPS, terrible aim, insecurity, a lack of focus, a tendency to backstab, and dozens of other maladies to exploit. | ||
| Starward Rogue | 286 | Jan. 20, 2016 | Action Indie |
![]() | Starward Rogue is a bullet hell twin-stick shooter. Blast your way through the Megalith, a rogue-lite labyrinth lodged in the side of a star. Customize your mech with a huge variety of weapons, perks, and upgrades. Steel yourself for the dangers that lurk in the depths of the dungeon. | ||
| A Valley Without Wind | 197 | April 24, 2012 | Action Adventure Indie |
![]() | You choose how to play, and the world of Environ adapts around you. | ||
| Skyward Collapse | 183 | May 23, 2013 | Indie Simulation Strategy |
![]() | How do you balance -- and indeed encourage -- a war between factions without letting either side obliterate the other? How do you rule over gods, creatures, and men who refuse to obey you? How do you build a landscape of villages when bandits and mythology are conspiring to tear it down? | ||
| A Valley Without Wind 2 | 111 | Feb. 18, 2013 | Action Adventure Indie Strategy |
![]() | A modern take on the 16-bit era, A Valley Without Wind 2 blends a variety of mechanics across multiple genres, seamlessly bringing together the best qualities of old-school platform-shooters and turn-based strategy games. | ||
| Tidalis | 103 | July 16, 2010 | Casual Indie |
![]() | Tidalis is a block-based puzzle game with casual appeal, hardcore depth, and an addictive new "streams" mechanic. The game is brimming over with riffs and variants on that core mechanic with 20 game modes, dozens of special blocks and items, and 115 levels in the adventure mode alone. | ||
| In Case of Emergency, Release Raptor | 90 | Aug. 29, 2016 | Action Adventure Indie |
![]() | A passion project that never found its footing. But we thought the (very) early pieces of the game were cool, so we wanted you to have it for free. Run around, be a raptor, and kill robots! | ||
| AI War 2: The Spire Rises | 40 | Feb. 27, 2020 | Indie Simulation Strategy |
![]() | The Spire Rises introduces the Spire race, with some factions helping you into open warfare, and others being quiet neighbors or in their own war. There are new units and arks, a ton of new turrets to defend with, and the insidious Scourge. There are new mechanics, and modular ships! | ||
| AI War 2: Zenith Onslaught | 35 | May 18, 2021 | Indie Simulation Strategy |
![]() | Brave Zenith invasions, civil wars, or ally with the Svikari. Arm yourself with elite Cruisers. Find new Outguard for hire, defensive structures to build, and maps to explore. You may face new AI types, capture yet more golems, and choose if you wish to encounter the planet-eating Zenith Miners. | ||
| AI War 2: The Neinzul Abyss | 25 | April 22, 2022 | Indie Simulation Strategy |
![]() | We have encountered the Neinzul before, but never like this; now meet the full might of their Elderlings, wild hives, helpful sappers and more. A new "player type" of Necromancer also gives you entirely new ways to play the game -- gather Essence, fight the Templars, and harvest your enemies. | ||
| Shattered Haven | 21 | March 18, 2013 | Action Adventure Indie |
![]() | An Environmental Puzzle Game About Family, Grit, and Survival.Grays roam the land, largely in the absence of human interference. These aren't your typical Zed -- theirs is a very different sort of apocalypse. Animals spontaneously transform into twisted, violent beings. The earth decays, collapsing into a network of abysses. | ||
| Starward Rogue: AuGMENTED | 13 | Jan. 24, 2018 | Action Adventure Indie RPG |
![]() | AuGMENTED is Starward Rogue, but bigger, better, and coated with gold. Newly added Gold Floors mysteriously appear throughout your run. Inhabited by rare enemies, unique treasures await those who can overcome the challenges within. | ||
| The Last Federation - Betrayed Hope | 12 | Sept. 22, 2014 | Indie Simulation Strategy |
![]() | Betrayal Mode lets you completely reverse the usual game flow, working as a full planetary power trying to destroy your foes, not unite them. Invasion Mode sees you working with the other races to survive slaughter by a grave new threat. Plus new ships, abilities, music, and more! | ||
| AI War: Light of the Spire | 9 | Feb. 14, 2011 | Indie Strategy |
![]() | The Spire are coming... Ravaged by their recent encounters with the same AIs that pushed humanity to the brink of extinction, the Spire are an alien race that have also been all but destroyed. However, while the AIs were successful in their surprise attack against the Spire, the Spire are far more powerful than even the AIs seem to have... | ||
| AI War: Destroyer of Worlds | 8 | Aug. 18, 2014 | Indie Strategy |
![]() | From the game-changing Nomad Planets to the mysterious Exodian Blade, "Destroyer of Worlds" brings a new level of devastation to the epic AI War universe. Dare you use weapons that threaten the structure of the galaxy itself? | ||
| AI War: Children of Neinzul | 8 | Oct. 27, 2010 | Indie Strategy |
![]() | Today I am born, today I die. The Neinzul are an insectoid race of perpetual "younglings" that live for an extremely short span before dying and being superseded by fully-aware and vicious replacements. Their Enclaves form mini-collectives with their own personalities, goals, and desires. | ||
| The Last Federation - The Lost Technologies | 7 | Nov. 11, 2015 | Indie Simulation Strategy |
![]() | Dozens of new technologies, a new technology-focused game mode, and technology "side effects" on even existing techs. Champion enemies also make their first appearance in combat. Plus new turrets, abilities, events, alliances, a new planet, type, and more! | ||
| AI War: The Zenith Remnant | 6 | Jan. 13, 2010 | Indie Strategy |
![]() | Every planet is a choice. Every choice has a consequence. The Zenith Remnant is the first expansion to Arcen Games' hit space-based indie RTS/4X hybrid, AI War: Fleet Command. This expansion includes a massive amount of new content that bring the galaxy to life in exciting ways. | ||
| Skyward Collapse: Nihon no Mura | 5 | Aug. 27, 2013 | Indie Simulation Strategy |
![]() | The Japanese enter the fray on Luminith: their faction has a very strong military and a very strange pantheon: their gods are much more aggressive than their Greek and Norse counterparts, and each has three god creatures rather than three god tokens. | ||
| AI War: Vengeance Of The Machine | 5 | June 17, 2013 | Indie Strategy |
![]() | The AI's gotten kind of upset. Somewhere along the way it decided you puny humans need more interesting ways to lose (or win, if you're one of those people, but who are we to judge). Vengeance of the Machine offers new tools to the player (like Core Turret Controllers) and a new frontal-confrontation victory condition (Showdown Devices),... | ||
| AI War: Ancient Shadows | 5 | Oct. 19, 2012 | Indie Strategy |
![]() | Introducing Champions: These modular behemoths can be upgraded, gain EXP, and lend powerful aid to your main forces. But champions possess a unique power that sets them even further apart from other units: they can explore entirely new parts of the galaxy where the AI cannot reach. | ||
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